GeForce RTX3090 Graphics Cards

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The GeForce RTX 3090 is a big ferocious GPU (BFGPU) with TITAN class performance. It's powered by Ampere — NVIDIA's 2nd gen RTX architecture—doubling down on ray tracing and AI performance with enhanced Ray Tracing (RT) Cores, Tensor Cores, and new streaming multiprocessors.

Product Details
The GeForce RTX 3090 is a big ferocious GPU (BFGPU) with TITAN class performance. It's powered by Ampere — NVIDIA's 2nd gen RTX architecture—doubling down on ray tracing and AI performance with enhanced Ray Tracing (RT) Cores, Tensor Cores, and new streaming multiprocessors. Plus, it features a staggering 24 GB of G6X memory, all to deliver the ultimate gaming experience.

Features

The RTX 3090 is built on the Nvidia Ampere architecture, using the full-fat GA102 GPU. This time around, we're getting 82 Streaming Multiprocessors (SM), making for a total of 10,496 CUDA cores, along with 328 Tensor cores and 82 RT Cores.

The RTX 3090 is also rocking 24GB of GDDR6X video memory on a 384-bit bus, which makes for 936 GB/s of memory bandwidth – that's nearly a terabyte of data every second. Having such a huge allocation of VRAM that is this fast means that anyone that does heavy 3D rendering work in applications like Davinci Resolve and Blender will get a huge benefit.

Both the Tensor cores and RT cores that Nvidia has made such a huge deal of these past couple graphics card generations see big improvements, too. Namely, throughput of RT cores has doubled with the second-generation ones present on RTX 3000 series cards.

In ray tracing applications, the SM will essentially cast a light ray, then offload ray tracing workloads to the RT cores, where they will calculate where in the scene it bounces, reporting that data back to the SM. In the past, ray tracing was basically impossible to do in real time, as the SM would be responsible for doing that whole calculation on its own, on top of any rasterization it had to do at the same time.

But while the RT Core takes on a huge bulk of that workload, ray tracing is still a very computationally expensive technology, which means that it still has a heavy performance cost, which is why DLSS is becoming more and more important, both in gaming and in programs like D5 Render.

The third-generation Tensor Cores present in Nvidia Ampere graphics cards have also seen a massive improvement, doubling in speed over the Turing Tensor Core. However, DLSS performance hasn't seen a 2x performance bump overall, as each SM now packs a single Tensor Core, whereas Turing had two Tensor Cores per SM. These Tensor Cores do more than just power DLSS, however. They're also the technology that enables Nvidia Broadcast, which is by far one of the most underrated features released for this generation.


Basic Specification

Product Name

NVIDIA GeForce RTX3090

NVIDIA CUDA Cores

10496

Ray Tracing Cores

2nd Generation

Tensor Cores

3rd Generation

Memory

24 GB

Standard Memory Config

24 GB GDDR6X

VR Ready

Yes

NVIDIA GPU Boost

Yes

PCI Express Gen 4

Yes

Maximum GPU Temperature (in C)

93

Graphics Card Power (W)

350W

Recommended System Power

750W

Supplementary Power Connectors

2x PCIe 8-pin (adapter to 1x 12-pin included)

Height

12.3" (313 mm)

Length

5.4" (138 mm)

Width

3-Slot

Warranty

3 Years



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